Roblox Scripting & Game Development
Systems that scale.
Games that grow.
About
Three years building the systems behind some of Roblox's most-played games. From full game architecture to tight individual systems, I write clean, scalable Lua that ships on time and holds up under real player load.
Trusted by
Projects
Gravity Gun from Half-Life 2
Project 1
Hollow purple from JJS
Project 2
video coming soon.
coming soon.
video coming soon.
coming soonGames
Run around with a rotating murderer system. Custom movement & custom camera.
Play on RobloxServices
End-to-end scripting for new Roblox games — from core gameplay loop to launch-ready systems. Architecture, game modes, server–client structure, and datastores, all in one engagement.
Need one thing done right? Combat, movement, GUIs, datastores, admin tools — individual systems built to slot cleanly into your existing project without touching what already works.
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